Human-Computer Interaction

(CTU-CS305.AE1) / ISBN : 979-8-90059-931-1
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Skills You’ll Get

1

Principles of User-Centered Design

  • Introduction
  • Good and Poor Design
  • Switching to Digital
  • What to Design
  • What Is Interaction Design?
  • People-Centered Design
  • Understanding People
  • Accessibility and Inclusiveness
  • Usability and User Experience Goals
  • Introduction to Process of interaction design
  • What Is Involved in Interaction Design?
  • Some Practical Issues
  • Introduction to Conceptualizing Interaction
  • Conceptualizing Interaction
  • Conceptual Models
  • Interface Metaphors
  •  Interaction Types
  • Paradigms, Visions, Challenges, Theories, Models, and Frameworks
2

Designing Effective User Interfaces

  • Introduction
  • Interface Types
  • Natural User Interfaces and Beyond
  • Which Interface?
  • Introduction to Design, prototyping, and construction
  • Prototyping
  • Conceptual Design
  • Concrete Design
  • Generating Prototypes
  • Construction
  • Introduction to Interaction Design in Practice
  • AgileUX
  • Design Patterns
  • Open Source Resources
  • Tools for Interaction Design
3

Developing Interactive Systems

  • Introduction
  • What Is Cognition?
  • Cognitive Frameworks
  • Introduction to Social Interaction
  • Being Social
  • Face-to-Face Conversations
  • Remote Collaboration and Communication
  • Co-Presence
  • Social Games
  • Introduction to Emotional Interaction
  • Emotions and Behavior
  • Expressive Interfaces: Aesthetic or Annoying?
  • Affective Computing and Emotional AI
  • Persuasive Technologies and Behavioral Change
  • Anthropomorphism
4

Usability Testing and Evaluation

  • Introduction
  • Six Key Issues
  • Capturing Data
  • Interviews
  • Questionnaires
  • Observation
  • Putting the Techniques to Work
  • Introduction to Data analysis, Interpretation, and Presentation
  • Quantitative and Qualitative
  • Basic Quantitative Analysis
  • Basic Qualitative Analysis
  • Analytical Frameworks
  • Tools to Support Data Analysis
  • Interpreting and Presenting the Findings
  • Introduction to Evaluation Studies: From Controlled to Natural Settings
  • Usability Testing
  • Conducting Experiments
  • In-the-Wild Studies
5

Evaluating and Refining User Experience

  • Introduction
  • The Why, What, Where, and When of Evaluation
  • Types of Evaluation
  • Evaluation Case Studies
  • What Did We Learn from the Case Studies?
  • Other Issues to Consider When Doing Evaluation
  • Introduction to Evaluation: Inspections, Analytics, and Models
  • Inspections: Heuristic Evaluation and Walk-Throughs
  • Analytics and A/B Testing
  • Predictive Models

1

Principles of User-Centered Design

  • Exploring Multimodal Feedback in Human-Computer Interaction
  • Design Sprint for Product Innovation
  • Chatbot Design and Evaluation
2

Designing Effective User Interfaces

  • Analyzing about Voice Interfaces
3

Developing Interactive Systems

  • Interaction through Social Games
  • Interacting with Emotional AI
4

Usability Testing and Evaluation

  • Interview Analysis Using Natural Language Processing (NLP)
5

Evaluating and Refining User Experience

  • Usability Testing for Voice-Activated Virtual Assistant
  • Heuristic Evaluation for Website Usability

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